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Event Details
Gesture, Play and Technology Symposium
Monday, 17th May 2010
9.30am – 5.30pm
UWE Digital Cultures Research Centre @ Pervasive Media Studio, Bristol, UK
The Play Research Group at the University of the West of England invites you to participate in a day of presentations and discussions.
The body has of course always been central to our playful engagements with games and games technologies. Yet, the embodied player and theories of embodied perception have often been overlooked in the study and analysis of games and their players. Exceptionally, research around bemani games the Eyetoy have challenged this marginality.
Now, however, the Nintendo Wii and the much-trailed Microsoft Project Natal have put the player’s body and player gesture at the heart of gaming technology and the idealised player experience. Taking the ‘Your Body as Controller’ paradigm as our point of departure presenters at this event will consider the challenges and opportunities afforded by this potential shift in perspective.
Some of the questions to be considered will be:
- What kinds of techniques and technicities are facilitated through gesture-based gameplay and how should these be recorded, studied and theorised?
- How might theories of embodied perception shed new light on the relationship between virtual and material play?
- What further theoretical and conceptual innovations are possible/necessary/urgently required?
- Do cybernetics, haptics and kinaesthetics take a more central role in the field?
- What insights are afforded by raiding across the disciplinary borders of STS & HCI?
- What is the relationship between these forms of gameplay and other embodied engagements with media and media technologies?
9.30
– 10 am Arrival,
Coffee & Welcome
10
– 11am
Invited
Presentation - Bart
Simon
The Contradictions of Control: On
the Utter Failure and Promise of Gestural Games
Patrick
Crogan: RESPONDENT
11.00
– 11.30
Play
Research Group Project Presentation
Seth
Giddings & Helen Kennedy
Incremental Speeds Increases
Excitement’ Bodies, Space, Movement and Televisual Change
11.30
– 12.00 Coffee
Break
12.00
– 1.15 Panel 1: Gesture, Space &
Rhythmn
Mark
Paterson
Your move? Conceptualising the
sense of movement and kinaesthetic flow in gesture-based interfaces
Kenton O’Hara
Gesture and
Performance in Public Screen Gaming
Dan Dixon
Bodies, rhythm and
digital games
Rune Klevjer : RESPONDENT
1.15
– 2.00 Lunch
Break
2.00 – 3.00 Panel
2: Translation, Extension & Absence
Mitu Khandaker
Investigating
controller-evoked phenomenological embodiment
Teresa
Dillon
The Extended Self
Mark Palmer
Immanence,
Involvement and the Immaterial
3.30
– 4.00 Tea
Break
4.00
– 5.00 Panel
3: Translating Embodiment: Mapping
Movement
James Ash
Teleplastic Technologies: Charting Practices of Orientation and
navigation in videogaming
Grethe Mitchell
Game Catcher
Elena Marquez
Researching Dance as
Interaction
5.00
-5.30 Plenary
Discussions
Bart
Simon/Patrick Crogan/Seth Giddings/Helen Kennedy
http://dcrc.org.uk/
There is a £10 fee on the door for the event - lunch and refreshments are included.
When & Where
Pervasive Media Studio
Leadworks
Anchor Square, Harbourside
BS1 5DB Bristol
United Kingdom
Monday, May 17, 2010 from 9:30 AM to 6:00 PM (GMT)
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